AI Insights · Timothy · April 2024
Performance of Top 5 Bubble Shooter Games on iOS in the Middle East, Q1 2024
Discover the performance trends of the top 5 bubble shooter games on iOS in the Middle East during the first quarter of 2024, including download rates, revenue, and active user statistics.
In the first quarter of 2024, the top 5 bubble shooter games on iOS in the Middle East showcased intriguing trends in downloads, revenue, and active user metrics. Here’s a detailed breakdown of their performance:
Monkey Land from Han Song Ey Jo experienced a notable decline in weekly downloads, starting the quarter at approximately 28.9K and dropping to around 2.8K by the end of March. Weekly revenue showed fluctuations, peaking at $53 in the second week of January and dipping as low as $1 in February. Active users saw a slight decline from 88K at the beginning of January to around 77.2K at the end of March.
Marble Master by Teewee Games had a mixed performance in Q1 2024. Weekly downloads spiked to 17.9K in early January but dropped to about 5.3K by the end of March. Revenue remained relatively stable, with a peak of $2.7K in late January. Active users fluctuated, starting at 43.2K in early January, peaking at 55.8K in the second week, before stabilizing around 44.6K towards the end of the quarter.
Bubble Pop! Puzzle Game Legend from BitMango, Inc. saw moderate fluctuations in weekly downloads, starting at 7K in early January and ending around 3.4K in late March. Weekly revenue steadily increased, peaking at $1.3K in mid-March. Active users showed a slight decline, from 46.9K at the beginning of January to approximately 40.9K by the end of March.
Ilyon Dynamics Ltd.'s Bubble Shooter: Pop & Blast maintained a steady download rate throughout the quarter, with numbers ranging between 2.9K and 4.5K. Revenue peaked at $3.2K in mid-February. Active users remained relatively stable, with a minor fluctuation from around 44.6K in early January to 42.5K by the end of March.
Bubble Pop! Cannon Shooter by Topsmart Mobile Ltd. saw a rise in downloads mid-quarter, peaking at 3.8K in early February, before falling to around 1.9K by the end of March. Revenue showed a slight increase, reaching $54 in late February. Active users exhibited a consistent upward trend, starting at 6.9K in early January and rising to approximately 10.4K by the end of March.
For more detailed insights and data on these apps, visit Sensor Tower.